About me

Software Developer at Morton Technologies and First Class BSc Computer Games Development Graduate. I have been interested on videogames all my life, but I also like doing sports. For example, I did rugby and judo many years of my life, which has made me into a disciplined person. Additionally, I have always been interested in puzzles that challenge me, which has made me enjoy games programming much more. I am a driven and positive person that has the ability to learn fast.

  • Curriculum Vitae
  • University Projects

    This are the projects that I am currently doing at the university

    FYP. Procedural Generated Dungeons

    Procedural Dungeon Generator made in Unity for my FYP.

    Learn more

    God Maze. Mobile Game. 1st place for Technical Design category in GradEX 2023 at Staffordshire University

    F2P Mobile game created in Unity3D. Game created following the full production cycle. Game developed with publishing in mind.

    Learn more

    Into The Crypt. Group Project

    On my third year, I worked on a group project that consisted on the creation of an engine and a game using that engine using C++. I conbributed by creating the player controller, which includes player movement, attack system and spell system.

    Learn more

    Checkpoint Tool

    I did a checkpoint tool in my third year of university for games mechanics programming in UE5. This tool allows developers to create checkpoint systems for different types of games.

    Learn more

    Ergate. Group Project

    In my second year I did a group project in Unity where I worked on the animations, the AI, the AI spawners, and the camera system.

    Learn more

    Unreal Engine FPS puzzle game

    For the second semester of Games Engine Programming, I created a first person shooter puzzle game in Unreal Engine 4, where the player can grab certain objects with the gun. I got inspiration from portal and the magnets part in It Takes Two.

    Learn more

    The Power Of The Elements

    For the second semester of Games Development, I had to create a game of the genre that I wanted. As one of my favourite genres is metroidvania, I decided to create one myself. Getting inspiration from Hollow Knight and Ori, here I present The Power of the Elements, a 2D Metroidvania made in Unity.

    Learn more

    Mario Bros

    In my first year I made the classic Mario Bros game using C++, where I learnt the basic features that a game must have.

    Learn more

    SnowRush

    For Games Development, our first project is going to be a racing game. In my case, I have decided to create a 2D snowboarding speed-running using Unity and C#

    Learn more